Default value

MOUSE_INACTIVE_POINTER (0)

This defines how the mouse looks when no buttons are pressed and it is held over this object. Assigning this to MOUSE_ACTIVE_POINTER (1) enables the default indicator that there is something special under the mouse (crosshairs).

This variable may also be set to any of the other built-in mouse pointers, or a custom icon or icon state. If an icon state is specified, this is applied against the object’s main icon to find a custom pointer.

Note that all mouse pointers are purely visual indicators. They do not effect what objects may actually be manipulated with the mouse. You control all of the real behavior in the associated procedures.

See also