Possible values

  • “seeker” - The player is connected through Dream Seeker
  • “telnet” - The player is connected through telnet
  • “world” - The client is actually a world.Export() connection from another server
  • “cgi” - The client is connected via CGI (irrelevant to most worlds)
  • “web” - The client is connected via the Web client
  • “http” - The client is an HTTP connection (used by the Web client’s virtual server)

This is a read-only var describing the type of client that is connected.

Other values may be supported in the future.

An empty value means the connection type is unknown because a full handshake hasn’t been completed yet.