Default value
Determined in client.New(), by default world.mob.
This is the mob to which the client is connected. The client and its connected mob have the following symmetry:
client == mob.client
client.mob == mob
client.key == mob.key
Determined in client.New(), by default world.mob.
This is the mob to which the client is connected. The client and its connected mob have the following symmetry:
client == mob.client
client.mob == mob
client.key == mob.key