Default value
0
This displaces the player’s viewpoint vertically by the specified number of pixels. This value is meant to be used when world.map_format is not set to a default top-down view. Can be animated with the animate() proc.
0
This displaces the player’s viewpoint vertically by the specified number of pixels. This value is meant to be used when world.map_format is not set to a default top-down view. Can be animated with the animate() proc.