Default value
2
This determines how far the mob can see in the dark. The scale is just like luminosity: a value of 1 illuminates the mob and its location; 2 illuminates the immediate surrounds; and so on.
2
This determines how far the mob can see in the dark. The scale is just like luminosity: a value of 1 illuminates the mob and its location; 2 illuminates the immediate surrounds; and so on.