Format
turn(vector/A, angle)
turn(vector/A, vector/B)
Returns
A new rotated vector.
Args
A
: The vector to rotate.angle
: An angle to turn a vector counter-clockwise in 2D.B
: A vector to rotate around (left-hand rule).
All angles are in degrees.
When the argument is an angle, the result is a copy of vector A, rotated in 2 dimensions counter-clockwise.
When the argument is a vector, the result is rotated in 3 dimensions around vector B using the left-hand rule (thumb pointed in the direction of B, rotation following curled fingers). The angle of rotation is the length of B, in degrees.