Variable Declaration Format
- var/Type/Name = Value
- var Type/Name = Value
The hard-coded types are
- datum (ancestor of all objects)
- atom (all mappable objects)
- movable (objs and mobs)
- obj
- mob
- turf
- area
- savefile
- client
- list
- world
Type modifiers
Variables are derived from var.
Value defaults to null.
User types may be derived from anything except for /world
, /list
, /client
, and /savefile
.