Format

Logout()

When

Called when a player’s client has disconnected from a mob. This happens in client.Del() when the player logs out of the world. It may also happen when the player switches from one mob to another.

Default action

None.

One may wish to distinguish between a player who has disconnected from the game and one who is simply switching from one mob to another. In the case of a player switching to another mob, by the time Logout() is called, the original mob’s key will be null, whereas the key will still be non-null in the case of a player disconnecting from the game.

See also