Format

  • step(Ref,Dir,Speed=0)
  • step(Ref,Vector)

Returns

1 on success; 0 otherwise

Args

  • Ref: A mob or obj.
  • Dir: One of NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST.
  • Speed: Speed to move, in pixels. 0 uses Ref.step_size.
  • Vector: A 2D vector to move by, in pixels.

Move Ref in the direction Dir.

The vector version of this proc takes a 2D vector and tries to move by that amount of pixels.

See also