Format
step_rand(Ref,Speed=0)
Returns
1 on success; 0 otherwise.
Args
Ref
: A mob or obj.Speed
: Speed to move, in pixels. 0 uses Ref.step_size.
Move Ref randomly.
step_rand(Ref,Speed=0)
1 on success; 0 otherwise.
Ref
: A mob or obj.Speed
: Speed to move, in pixels. 0 uses Ref.step_size.Move Ref randomly.