Default value

32

This is the tile size that will be used as a default for icons in the world. It can be set to a single number that represents both the width and height, or you can use a format like “[width]x[height]” (such as “16x48”) to specify width and height separately.

This value affects several calculations, including icon operations and gliding between turfs.

Note

If you do not use a square icon size and you are using a topdown map format, you may experience display issues if setting client.dir to EAST or WEST. A non-square tile with a topdown map format will also interfere with pixel movement. For this reason, square sizes are recommended when using any topdown-view map format.

See also